A downloadable game

About

You are an employee of Big Bounty Corporation (BBC) and work on a remote mining facility called the "Mole Station".  Being the only space station out there it evolved into more than just a mining facility but an entire city inside a giant float rock.

Far away from the reaches of the "Space Fleet Commando", which enforces law and order in the known universe, it became a hot spot and home for many different individuals such as gangsters, dealers, pimps, privateers, vagabonds, and ... you ...

Which brings us to the protagonist of this game. A broke dude (or gal) deeply in debt to a local gangster boss. Your mission, make money, FAST! How? This is up to you.

Work a normal day to day job, embark on missions, screw over fellow Mole Station inhabitants or start your own "business". Maybe, just maybe, you won't screw over your live even more and get out of this hell hole or ... maybe make it your hell hole?

Every single character in this game is datable (and fuckable), maybe you could try your luck and ... pay off the debt in other ways?

!Note this game is still in a pre-alpha state and lots of content is still missing!

Monetisation

We plan on making the base game free of any charge. There will be no demo, no extra version only available to paying customers, no free version which lacks tons of content and basically "forces" you to buy the full priced thing, no hidden fees, no micro transaction or in-game purchases. Just gameplay!

If you want to support us you can of course do so via our official ko-fi. You will not just have our biggest gratitude but will also be mentioned as a supporter of the project in our credits section and hall of fame. If, and only if, you gave us your explicit consent to do so. We understand some might just want to help funding the game but not to be associated with it.

In addition to your voluntary tips / donation we also plan on creating payed DLCs. 

They will add new locations, characters and even "story lines" (aka. Missions / Quests) while seamlessly integrating themselves into the base game. Hence, DLC characters will wander around the game world as any other NPC does. Players will be able to visit the new locations via an in-game transits systems.

Each DLC will have a theme or be a parody of an existing TV show, movie or game. While characters will not 100% look like their original counterparts (this would be a legal minefield) they will be matched closed enough to be recognisable.

Support me on Ko-Fi

System requirements

Minimum (720p @ 30 fps):

OS: Windows / Linux
CPU: AMD Ryzen 5 7520U / i5-3230M
RAM: 8 GB
GPU: AMD Radeon 610M / NVIDIA GT 730M with 2 GB VRAM or better

Slowest systems tested during development. We try to keep this baseline but can not guarantee as the game  progresses

Recommended (1440p @ 144fps):

OS: Windows / Linux
CPU: AMD Ryzen 7 7800X3D
RAM: 16 GB
GPU: NVIDIA RTX 3080 or better

Our current development system

Additional requirements:

Storage: 500 MB (as of now will increase in future releases)

Development log